Palliser Schools Learning Design: May 14-15

Big Idea: Powerful Learning Experiences require intentionally considered design. Potential for student achievement is maximized when students are engaged and learning is authentic. Consumption of content is good. Creation of content is better.


  • Park Your Title
  • Lean In to the Collaboration
  • Adopt a Beginner’s Mindset

Driving Questions

How might we use design thinking to enhance our current and future practices as designers of powerful learning opportunities for students?


Firsthand exploration of design thinking processes and protocols.

Collaboratively design authentic learning experiences for students using a visual planning model that emphasizes inquiry and project based learning.


Personal Professional Narrative
Learning Design Plan for future action

Agenda: Monday, May 14

9:30am Introductions & Load Bus at Trinity Christian School 

10:15am Arrive at East Village
Empathy Walk – create a picture and a tagline for your professional use
Taking powerful photographs: The SLFIE Method
Rule of Thirds

Possible Interview Questions: 
What “hats” do you wear in your school?
What got you in to teaching? What keeps you in?
What are some thing that you are particularly passionate about, both as an educator and in life?
If you had the ability to wave a magic wand and change anything you wanted about schools and schooling, what would it be?
What are you proud of as an educator? What are you good at?
What would you like to get better at or learn about?

12:00pm Bus return to Trinity Christian School

12:30pm Lunch (provided)

1:00pm Reflect on experience

1:30pm Goal, Deliverables and Norms for our work together

1:45pm Intro to Design Thinking & writing your personal narrative
– Brainstorm
– what are some of your professional aspirations?
– what are some design topics you might like to explore?
– what are some instructional themes you are interested in?
– Me —> WE

2:00pm Speed Dating Protocol 
– I like
– I wonder
– I suggest

2:30pm Feasibility vs Impact sort of ideas (XY sort)

2:45 pm Declaration
– The big ideas that might be explored by your discipline within that phenomenon (topics, concepts).
– One or more driving questions that could drive student learning.

3:00 pm Pitch Tool. Choose one of the phenomena that was explored in the previous exercise to design more fully (consensus is ideal, but if necessary, democracy rules). Divide your design canvas into 4 quadrants.

3:45 pm Set the Table for Tomorrow & Exit Slip

4:00pm Depart


Agenda: Tuesday, May 15

8:30am Consolidation: What have we explored thus far?
– Empathy/Inspiration –> Ideation –> Declaration
– Experiences –>Reflections
Reflection on experiences from yesterday (ENTRANCE PASS)

8:45am Continuation of Pitch Development

10:00am Visit another canvas. Saturate their pitch with P3: People, Places, Programs, or other opportunities that might enhance and support the proposed phenomenon. Return to your own, and add a few more.

10:15am Coffee & Body Break

10:30am Instructional Inventory

11:00am Overview of Rocky View’s Instructional Design Process
Plotting Experiences
– Sequence pitch a variety of ways that students might take up the phenomena within your disciplines.
– Identify experiences that might invite exploration from multiple disciplines.
– Identify experiences that align with powerful learning criteria we explored in the first activity.
– Select 4-6 experiences that could potentially make up a learning journey and plot them across a time line.
– For each experience, identify skills, concepts, and/or knowledge that would need to be developed or uncovered (from your curricula) that could be explored
– Plot some ways you might have students reflect on their experiences, relate what they’ve learned to peers or an audience, and/or revise what they’ve created to improve or enhance their work.

12:00pm Critical Friend Protocol

12:30pm Lunch

1:15pm Continued Design time

2:15pm GASP

2:30pm Continued Design time

3:30pm Exit pass and departure
Looking back, looking forward & feedback.