Big Idea: Making is about finding and inventing innovative solutions to creative problems.
Driving Questions: What constitutes a ‘good’ maker challenge or creative problem to solve?
What is the design cycle or workflow in approaching a design challenge, where does the Making come in?
Deliverables: A shared belief about the importance of Making, Creating and Doing things that matter.
May 30, 2017 Agenda
8:45am Introduction: Agenda
9:00am Challenge: Design a Maker Space for designing and fabricating cardboard prototypes.
– Gather your supplies and outfit your area.
9:30am Gallery Walk and Feedback
9:45am Time to improve your design based on testing and feedback.
10:15am Challenge Cycle 1: Choose one of the posted design challenges in 30 minutes.
10:45am Coffee and gallery walk.
11:00am Challenge Cycle 2: Choose one of the posted design challenges in 30 minutes.
11:30pm Critical Friends Protocol
11:45am Time to improve your design
12:00pm Pizza Lunch
12:45pm Design a ~30 minute challenge for your school (students and/or staff, or some segment therein) Draft challenge headings:
CHALLENGE DETAILS AND BACKGROUND:
MATERIALS AND CONSTRAINTS:
1:15pm Issue your challenge to another team as you would your audience.
1:30pm Design Time
2:00pm Sharing and feedback on both the designs, and the challenges issued.
2:30pm Team design time
3:00pm Pack up Maker supplies
Exit Pass: Next steps in your school
Maker Movement Videos:
Maker Spaces in Edmonton Schools
Project H: https://youtu.be/pWYqY9HHeuE
Maker Movement Articles:
Making Matters! How the Maker Movement Is Transforming Education
The Maker Movement and the Humanities: Giving Students A Larger Toolbox