Instructional Design in the Age of RTRMay 13, 2019 - Camp Chestermere
Big Idea: The Real Time Reporting model for assessment and reporting student progress can be both constraining and liberating. Aligning reporting to student outcomes is a mandate from the Education Ministry. However, the Ministerial Order on Education also requires that front matter & concepts be considered over Specific Learner Objectives.
Essential Question: How might we design powerful learning experiences for students within the framework of the RTR reporting model?
- Be Fully Present
- Bring a Creative Commons Mindset
- Adopt a Beginner’s Mindset
- Mind Your Conversational Biases
- Assume Permission!
Goals & Deliverables
A deeper understanding of instructional design processes and practices that elevate both the student experience and the richness of the learning.
A learning arc design that includes outcome mapping & a plan for gathering evidence of learning through observations, conversations, and products.
9:00am Introduction, coffee & setting the table. Norms for our work together
9:25am Phenomenological Improv & Ideas Tool: Questions & Connections, Disciplines & Literacies, P3, & Deliverables (CTF/CTS)
9:45am Sharesies. Reflect on the Tool. Likes? Trickies? Future Use?
10:30am Review your I CANs & consider your own ideation: Where in the tool do you begin? What does it mean to re-contextualize?
11:15am Instructional Inventory Ideation closer to “the ground floor.”
12:45pm Observations, Conversations & Products
1:00pm Outcome Mapping. Look at your Post-Its. Where are the experiences? reflections? deliverables? What outcomes do these align with?
1:20pm Scope & Sequence on a Laned Design Plan
2:45pm Critical Friends Protocol Audience: What did you like? What might you gift? What do you wonder?
3:05pm Continued design time.
3:30pm Exit pass.